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Citadel

Spoilers ahead: this article covers the full story.

Medieval citadel
Medieval Citadel by Torky Fandom
Article contents
  1. Characteristics
  2. Function
  3. Unique Qualities
  4. Distinction
  5. Great Citadels
  6. Bastion
  7. Ravenheart
  8. Night Garden
  9. Lesser Citadels
  10. Chained Isles
  11. Nightmare Desert
  12. Godgrave
  13. Stormsea
  14. Others
  15. Currency
  16. Duties in Citadels
  17. Awakened Cooks
  18. Citadels related to Daemons
  19. Map
  20. References
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Citadel is a human fortress in the Dream Realm built around a conquered Gateway.[1]
Note: There is hidden information in this article. Click Show Spoilers to reveal.

Characteristics

Each Citadel was a settlement — some were small, some large enough to house thousands upon thousands of the Awakened. The population of the three Great Citadels was even higher, with hundreds of thousands of humans visiting them every day.[2]

Function

The Citadel encompasses both territory and people where authority can be spread. The true scope of the functions of Citadels is uncertain, but Saints have the ability to bind them. If a Saint serves a Sovereign and takes control of a Citadel, the Sovereign's Domain expands. The exact meaning of this binding remains unknown.[3]

Unique Qualities

Main article: Components

All Citadels had unique qualities, called by Sunny as Components. It was unknown if these Components were innate or added by the Spell but was believed that they were built upon existing traits and made them accessible to humans. Only a Saint who bound the Citadel to their soul could command it, making use of the Components, and the Spell made the process easier for them.[4]

Components of Citadels are created by the Nightmare Spell. However, the Spell did not invent these powers entirely from scratch. Instead, in most cases, it took the innate qualities of existing places of power and rebuilt them into more usable forms for its carriers, adding a universal foundation to all of them.[5]

Most Citadels are designed to be ruled by Saints, but the Great Citadels are intended for Sovereigns, with their Components reflecting this distinction in strength and scope. Each Component is shaped by the unique nature of its associated Citadel.[5]

Initially, it was believed that Domains suppressed the seeds of Corruption within Aspirants. However, Nephis and Sunny discovered that this effect was not due to a Sovereign's personal power. Instead, it was a function of the Citadels created by the Spell. As such, Domains like the Sword and Song Domains—which were built upon Citadels—offered tangible protection against Corruption.[6]

Distinction

Not all citadels are created equal; some are special and desirable, like Bastion, Ravenheart, or Ivory Island. Each great clan fought to conquer one of the locations marked on the map in the Ebony Tower.[3]

Analyzing the locations, including Bastion, Ravenheart, and the Ivory Tower, which had been strongholds for daemons. The House of Night held the fourth, while clan Valor explored the fifth in the lethal mountains. The sixth, which Weaver did not possess, was the black pyramid, which seemed to be tied to the Chain of Nightmares.[3]

Great Citadels

Large Citadels that provide shelter to hundreds of thousands of Awakened.[7] There are currently three great Citadels ruled by the three Great Legacy Clans.[8]

Bastion

Main article: Bastion

Status: Active

The most prosperous of the three great Citadels. It is ruled by the noble scions of the Valor clan.[7][8]

Ravenheart

Main article: Ravenheart (Citadel)

Status: Active

The stronghold of the clan Song, Ravenheart, was the second major human settlement in the Dream Realm.[9]

Night Garden

Main article: Night Garden

Status: Active

The citadel of the third great clan, House of Night, was located somewhere on Stormsea.[10]

Lesser Citadels

Smaller Citadels that house a couple of hundred Awakened to thousands. These Citadels are controlled and ruled by either Lesser Legacy Clans or remained independent, but all Lesser Citadels fall under the influence of one of the Great Legacy Clans.[11]

Chained Isles

See also: Chained Isles
Citadel Status Description
Sanctuary of Noctis Active
Night Temple Destroyed[15]
  • A rather mysterious citadel situated far to the north at the very edge of the region, near the dreaded Hollow Mountains.[14][13]
  • It belonged to Valor itself.[13]
Tower of Longing Active

Nightmare Desert

Citadel Status Description
Black Skull Citadel Active Uninhibited (Refer to Battle of the Black Skull)

Godgrave

See also: Godgrave
Citadel Status Description
Nameless Temple Active
  • The Citadel was the same temple Sunny had once used to sacrifice himself to the gods. It was assumed to be a temple of Shadow God back then.[20]
  • The wandering temple was formerly on top of Black Mountain.[20]
4 unnamed Citadels in the Hollows,
1 suspected citadel in the skull of the dead deity
Active

There are four known Citadels in the hollows of Godgrave:[21]

  • In the western part of the Collarbone Hollow.[21]
  • In the central part of the Breastbone Hollow.[21]
  • In the spine of the dead god, reaching it was the most challenging. All of Godgrave is hell, but the great Spine Hollow is one of the most dreadful parts of that hell.[21]
  • The furthest is hidden in one of the two Femur Hollows in the far south.[21]
  • A fifth Citadel is suspected to be in the skull of the dead deity, but it is too harrowing and should not be approached. It was advised against disturbing anything hidden there.[21]

Stormsea

See also: Stormsea
Citadel Status Description
Night Garden Active Citadel located in Stormsea.[22]
Eternal City Active It is a mystical place lost among the waves of Stormsea, the place where the Night Garden was built and where the lineage of the Storm God is hidden.[23]
Silver Web
(Black Obelisk)
Active Citadel located in Stormsea.[24]
Other unnamed citadels Active
  • It was mentioned in Chapter 1864 that every Citadel in the Stormsea was under Mordret's control.
  • In Chapter 3021, It was mentioned that the Citadels of the Stormsea were numerous strongholds scattered across the Stormsea, hidden within its eerie and unpredictable waters. Some had been ruled by the House of Night for decades, while others were conquered more recently as a result of Mordret infiltrating the Great Clan in preparation for the Domain War.

Others

Citadel Status Description
Unnamed Active Moonriver Plain, bordering the Song Domain, had a Citadel to its south. The land was wild and dangerous due to the Hollow Mountains to the north.[25]
Rivergate Active Built on a wide river. Cut across it like a series of walls descending from tall cliffs, like steps meant for a giant.[26]
Red Hill Active A small city situated in one of the most remote regions of the Dream Realm, located within the Glass Hell, far away from Bastion and Ravenheart. The Glass Hell bordered the Chained Isles to the east, Godgrave to the west, the deadly Bone Sea to the south, whose poisonous waters could melt human flesh in minutes, and the misty Hollow Mountains to the north.[27]
Silver Web/Web Active It is the city of the River People. Formerly Black Obelisk.

Currency

The human population increased in the citadels, making the use soul shards as currency unsuitable. As a replacement, the Great Clans began minting their own coins, each containing a small amount of essence, and their value was supported by the shard treasuries each clan possessed. Many Awakened carried coins for emergencies, as they could absorb this essence.[28]

Duties in Citadels

A lot of work went into keeping human enclaves in the Dream Realm going. Apart from the obvious demand to keep watch on the walls and fight off attacking Nightmare Creatures, mundane tasks like cleaning and preparing food were also shared among the inhabitants of the Citadels.[2]

Awakened Cooks

Awakened were masters of transforming monster meat into delicious dishes, with their cuisine being as varied as its basic ingredients were limited. There were some fundamental skills taught to everyone, but each Citadel and region of the Dream Realm added its own flavor to the tradition, making each Awakened cook unique.[29]

Awakened didn't care about presentation because their meals were frequently devoured in a hurry while keeping one eye out for prowling abominations.[29]

Map

References

  1. ↑ Chapter 0 The Nightmare Spell
  2. ↑ 2.0 2.1 Chapter 398 Master of his Trade
  3. ↑ 3.0 3.1 3.2 Chapter 1074 Authority
  4. ↑ Chapter 1666 Wandering Temple
  5. ↑ 5.0 5.1 Chapter 2301 Blessed Land
  6. ↑ Chapter 2277 This Ain't No Hymn
  7. ↑ 7.0 7.1 Chapter 127 Abandon All Hope
  8. ↑ 8.0 8.1 Chapter 244 Death Zone
  9. ↑ Chapter 369 Hidden Forces
  10. ↑ Chapter 454 Hope
  11. ↑ Chapter 365 Young Prospect
  12. ↑ Chapter 751 Master Sunless
  13. ↑ 13.0 13.1 13.2 13.3 Chapter 381 Roan of White Feather
  14. ↑ 14.0 14.1 Chapter 403 Sky Tide
  15. ↑ Chapter 567 No Escape
  16. ↑ Chapter 458 Shackles of Hope
  17. ↑ Chapter 752 Solid Foundation
  18. ↑ Chapter 773 Catching Up
  19. ↑ Chapter 841 Prudent Decision
  20. ↑ 20.0 20.1 Chapter 1666 Wandering Temple
  21. ↑ 21.0 21.1 21.2 21.3 21.4 21.5 Chapter 1854 The Shadow's Response
  22. ↑ Chapter 454 Hope
  23. ↑ Chapter 2602 Lost Among the Waves
  24. ↑ Chapter 3021 Web
  25. ↑ Chapter 1786 Decent Archer
  26. ↑ Chapter 1910 Rivergate
  27. ↑ Chapter 2801 Contagion
  28. ↑ Chapter 1599 Delivery
  29. ↑ 29.0 29.1 Chapter 1306 Paths of Ascension
  30. ↑ 30.0 30.1 30.2 30.3 30.4 Chapter 1246 Research Partners

Sources & history

Citadel · Shadow Slave Wiki

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Retrieved 2026-11-04 · Article version 1