At a glance · Arnold
- Race Level
- 350+
- Gender
♂ Male
- Birthplace
- Earth
- Occupation
- Gunsmith (placeholder name)
- Affiliation
- Haven
- Aliases
- Madman
The machinist
The Void-Touched Mechanic
The Void Machinist
He Who Commands The Many Eyes That Dwell Within the Soulless Vessels of Metal and Lightning
Seeker of Knowledge
Void Follower - Rank
- B-grade
- Blessing
- Unknown Blessing from Oras the All-Seeing
Arnold is introduced as a brilliant but eccentric inventor and craftsman. Originally, before the advent of the System, he had been working on inventions and technological ideas. After the Tutorial , he becomes integrated into the fort under Phillip’s leadership, focusing on creating firearms, drones, and related technological weaponry.
Arnold is somewhat reclusive and driven by scientific curiosity, especially when it comes to blending mana, technology, and weapon design. His experiments sometimes border on the unconventional, which grants him his “Madman” nickname. He is pragmatic in dealings: he will provide weapons or upgrades, particularly to Jake, but expects compensation in return, whether it be materials, access, or favorable terms.
Arnold’s is what is known as a Void Machinist(and is often refred to as such), which stem from his blessing by Oras the All-Seeing, granting him access to void energy and the ability to integrate it into his inventions. Void energy is inherently destructive and negating, capable of bypassing defenses by unraveling matter and energy on contact. Through his engineering skill, Arnold stabilizes this unstable power into practical weapons and devices, such as the Voidblade Katar, whose handle converts a user’s mana into nascent void energy, and tools like Void Spheres, which create localized void zones to trap or limit enemies.
These mechanics, while powerful, come with limitations. Void energy is unstable, requiring rare materials, careful design, and often a strong affinity to function effectively. Less capable users find Arnold’s void-infused devices less potent, as the energy scales with the wielder’s mana quality. Additionally, the system enforces boundaries on how void can interact with matter, forcing Arnold to approach void engineering scientifically: balancing mana, perception, and stabilization to make his inventions viable. This fusion of techlogical science and void power defines his Path, showing how intellect and ingenuity can rival raw strength.
He is currently residing and has control over Earth's moon, which was granted to him by the World Council.
Story Summary
Before the system he worked on inventing stuff. After the Tutorial, he worked at the fort under Phillip making guns for everyone. Later when Jake visited the Fort to get immigrants, Phillip introduced Arnold to Jake.
After the Fort was integrated with Haven, Phillip still continued to be the leader of sorts for the fort, which houses hub of smithies making guns and other equipment.
He made the injectors that helped Jake kill the D-Grade Mushroom Monster in the Biodome.
At somepoint after evolving his profession, he was and blessed by an unknown God. He was not looking forward to such meeting again as he was affected by the aura of the God.
Later inspecting one of the weapons transmuted by Jake which was sold by Miranda and Lillian and wanting to make bombs from Jake's destructive mana, Arnold insisted to Phillip on wanting to speak on this matter with Jake, which Phillip informed to Miranda.
Hearing this Jake came to the Fort. The moment he noticed Jake he asked him to fill the bombs with his Mana, but Jake wanted something in return for which Arnold decided to make him the Nanoblade. Letting Jake inspect the blade he told him to choose the blade so he could make handle more suited for Humans, Jake joked whether he was making them for Robots for which Arnold seriously nodded and said excitedly about how amazing are sword-wielding robots. After charging those bombs he received his Nanoblade and 10 of the bombs charged with his own manaW With that Jake left for Dungeon diving.
On their next meeting Arnold inquired Jake about the effectiveness of Bombs. As it turned out Arnold tests his bombs by dropping them on D-Grades and had killed several D-Grades with Jake's mana charged bombs. During his tests it was realized that if low leveled person uses the same bombs, the effectiveness drastically decreases. Due to the unstable nature of Jake's affinity he had to resort to fire affinity mana which is more stable.
Jake having finally stopped being questioned asked Arnold for something in return for the Altmar Census Golem Corpse, for which Arnold gave him better Gloves which he had made after observing stability from the bombs infused with Jake's affinity. He promised benefits on research on the Golem and even agreed to upgrade the Nanoblade, and Jake left once again.
A while later Jake visited Arnold, finding him observing the golem parts with a microscope, Jake helped him by using mana constructs to show him the circuit board as Arnold had only 1700 perception compared to Jake's 6000, then he asked for his upgraded Nanoblade.
Later Arnold also joined the Treasure Hunt, using his drones to hunt for treasures and occasionally helping Haven related parties to navigate each other.
Racial Evolution
As part of his B-grade evolution, Arnold selects a racial variant, Void-Touched Human.[1] While Jake and Carmen are also variant humans, Arnold is the first major character to select an evolution that changes their racial label in the System identification system. Arnold describes himself as no longer being a "fully biological creature" but still human. He retains his heart, lungs, brain, and reproductive organs. His digestive system is gone but he can still consume food products.
His body is now made up of energy constructs created from the void. These constructs are actually more fragile than his human body but easier to reconstruct when damaged or destroyed. His overall resilience has dropped and he is more susceptible to damage, even from weaker C-grades, making direct combat highly inadvisable. However, even if his body is entirely destroyed he can regenerate, as he exists simultaneously inside and outside of the void. He would simply reappear and reconstruct in the place of his choosing so long as he has enough presence in and familiarity with the location. He suggests that his workshop is a likely respawn location.
While for the most part Arnold's variant race is not readily noticeable, he now wears opaque sunglasses to hide his eyes which have been replaced with what Jake describes as "two abyssal holes of swarming darkness that appeared to be filled with thousands, if not millions, of miniature eyes."[1] Jake mentally opines that staring into them is similar to staring at a vastly muted version of Oras.
Level Log
| Level | Chapter |
|---|---|
| 101 | Chapter 232: Nanoblade |
| 117 | Chapter 280: Bow & Blade |
| 199 | Chapter 564: A Visit To the Resident Mad Scientist |
| 200 | Chapter 592: The Ups and Downs of Evolution |
| 350+ | Chapter 1279 - Technically |
Creations
Arnold is a prolific inventor and excels at both adapting pre-integration technology to fit the multiverse and reverse engineering existing multiversal technology to learn how it works and adapt it for use on Earth. Some of his many inventions include:
| Item Name | Item Description |
|---|---|
| Simple Timed Injector | [Simple Timed Injector (Inferior)] – A simple tool to inject a liquid from a bottle fitting the form after a set timer. The injection method is through a long metal barrel shaped like a large needle. Solidly, if hastily constructed from steel and simple Manascripts.
Requirements: Variable |
| Nanoblade Sword | The blade is an ultrathin Nanoblade made out of Carbon Fiber, making it both incredibly durable and sharp. The blade itself can cut most materials effortlessly but has little to no effectiveness against magical wards or defenses. The blade itself has little to no mana conductivity. Infusing mana into the handle will automatically coat the blade's edge in mana. Enchantment: Modelled Coating
|
| Gloves of Quintessential Arcane Manifestation | Gloves made from a powerful synthetic cloth. These gloves are incredibly thin, nearly unnoticeable, and are incredibly resilient against all attacks. Will become immensely more durable if infused with arcane energy. The Crystalized Essence has been fully integrated. All constructs using your arcane-affinity and your hands will last longer and be more potent. The gloves can store a large amount of arcane energy that can be released immediately. Channeling unattuned energy into these gloves will grant it your arcane-affinity. Enchantments: +125 Intelligence, +75 Wisdom, +50 Willpower. Quintessential Arcane Manifestation.
|
| Aluabsorbant Metal Sphere | [Aluabsorbant Metal Sphere (Common)] – A sphere made of a composite metal by an extremely talented craftsman. Due to the materials used, this sphere has incredibly high conductivity and can effortlessly absorb and store most types of mana affinities. Once the orb has absorbed enough mana, the trigger pin will be fully inserted. Pulling the pin will release all the stored mana at once after a slight delay. (Charge: 0%) |
| Aluabsorbant Nanoblade Sword | The blade is an ultrathin Nanoblade made out of Carbon Fiber, making it both incredibly durable and sharp, coated with a thin layer of unattuned Aluabsorbant. The blade itself can cut most materials effortlessly but has little to no effectiveness against magical wards or defenses. The coating on the blade allows it to have an incredibly high level of mana conductivity and can handle most types of mana. The handle makes all mana infused into this weapon more potent. Enchantments: Extreme Conductivity. Intermediate Mana Amplifications.
*upgraded |
| Blackpoint Nanoblade Katar | A katar with a nanoblade made of a composite alloy formed into an ultra-thin blade. The blade itself can cut most materials effortlessly but has little to no effectiveness against magical wards or defenses when not infused with mana. The tip of the blade appears to have been touched by the void. A coating on the blade allows it to have an incredibly high level of mana conductivity and can handle most types of mana. The handle contains a series of energy cores capable of storing mana of any affinity. This stored energy can all be released at once through the tip of the Nanoblade. . Enchantments: Extreme Conductivity. Blackpoint Burst.
|
| Pathfinder-17 | Mass Produced Drones (Tens of Thousands) |
| Pathfinder-18 | Pathfinder-18 was complete as he tested the basic specs and parameters of the new scouting drone, finding the stats within expectations. Offensive options had been limited in favor of higher speed and increased stealth capability, making it a more specialized drone than most others. The added light refraction enchantments had made it near-invisible for most mid-grade C-grades, with the rest of the enchantments allowing it to hide from other senses. He was not aiming to hide it from the senses of someone like Lord Thayne, but just the average monster. |
| New Horizon | New Horizon was an exploratory vessel sent out into space, and to his knowledge, this was the first time a man-made object of their planet had entered space since the integration. |
| Voidblade Katar | A katar wielded by a hunter, born from the mind of one touched by the void. The blade is made of a resilient composite metal that has been infused with void energies over time. This has made the blade incredibly sharp, allowing it to effortlessly cut and penetrate nearly all physical material. When striking mana-based entities, the blade must be constantly infused with nascent void energy, or it will be unable to deal any damage or interact with the target. The handle of the katar can absorb all forms of mana infused into it and transform it into nascent void energy. This effect is more potent if the energy infused is the arcane affinity of the hunter. The blade will passively make void any other forms of energy interacting with it as long as it has sufficient nascent void energy. Has been stabilized so it can exist within the material plane. This also makes it able to enter spatial storage. Enchantments: Voidblade. Forced Spatial Stabilization.
|
| Titansteel Nanofiber Chestpiece | A marvel of different concepts merged seamlessly together to create an incredibly durable piece of clothing. The Titansteel has been refined into small fibers, making this armor nearly impossible to cut using regular means. Offers respectable resilience to all forms of magical attacks. This chestpiece is able to self-repair and remember all forms of energy passing through it, storing memories of its journey within. This function is especially effective during the self-repair process. Enchantments: +1500 Strength, +1000 Toughness, +1000 Agility, +750 Vitality. Self-Repair. Material Memory.
|
| Titansteel Nanofiber Pants | A marvel of different concepts merged seamlessly together to create an incredibly durable piece of clothing. The Titansteel has been refined into small fibers, making this armor nearly impossible to cut using regular means. Offers respectable resilience to all forms of magical attacks. These pants are able to self-repair and remember all forms of energy passing through them, storing memories of their journey within. This function is especially effective during the self-repair process. Enchantments: +1500 Agility, +1000 Toughness, +1000 Strength, +750 Vitality. Self-Repair Material Memory.
|
| Rods from God | It was nothing more than a long metal rod coated in material allowing it space flight and reducing friction. The metal, in this case, was synthesized with inspiration from the staff Jake carried around for a while, with the ability to change its weight based on the mana infused. From there, all he had to do was attach thrusters and have it speed up while orbiting around Earth a few dozen times before finally using its rudimentary and mostly manual targeting system to strike. |
| Voidblade Katar | A katar wielded by a hunter, born from the mind of one touched by the void. The blade is made of an unknown composite of metals that has been infused with void energies and refined by the hunter’s arcane affinity over time. This has made the blade incredibly sharp, allowing it to effortlessly cut and penetrate nearly all physical materials. When striking mana-based entities, the blade must be constantly infused with nascent void energy, or it will be unable to deal any damage or interact with the target. The handle of the katar can absorb all forms of mana infused into it and transform it into nascent void energy. This effect is more potent if the energy infused is the arcane affinity of the hunter. The blade will passively make void any other forms of energy interacting with it as long as it has sufficient nascent void energy. Has been stabilized so that it can exist within the material plane. This also makes it able to enter spatial storage. Enchantments: Voidblade. Forced Spatial Stabilization.
|
| Stabilized Voidfiber Chestpiece | A piece of armor seemingly not of the material world, yet it exists firmly within it. Made from regular, powerful fibers interwoven with some that have been touched by the void, empowering the overall armor piece significantly. These void-touched fibers were then stabilized and given their current form as their innate power permeates the armor. Offers substantial resistance to all damage and can nearly instantly self-mend as long as the wearer has sufficient energy. This chestpiece nullifies a portion of all damage dealt to its wearer, as energies and concepts are absorbed by the void, rendering them null. Due to its material, the chestpiece is highly customizable. Enchantments: Voidfiber Nullification. Voidfiber Customization.
|
| Stabilized Voidfiber Pants | A piece of armor seemingly not of the material world, yet it exists firmly within it. Made from regular, powerful fibers interwoven with some that have been touched by the void, empowering the overall armor piece significantly. These void-touched fibers were then stabilized and given their current form as their innate power permeates the armor. Offers substantial resistance to all damage and can nearly instantly self-mend as long as the wearer has sufficient energy. These pants nullify a portion of all damage dealt to their wearer, as energies and concepts are absorbed by the void, rendering them null. Due to its material, the pants are highly customizable. Enchantments: Voidfiber Nullification. Voidfiber Customization.
|
Gallery
Trivia
- Miranda had to ban Arnold from testing high-powered explosives inside of city limits.[2]
- According to Nanna, one of Arnold's childhood dreams was having a base on the moon.[3] And he was able to achieve this dream thanks to the multiverse!
- Jake has an informal (and somewhat one-sided) rivalry with Arnold as to who can reach the next classification (ex: legendary, mythical, sacred, etc.) of skills first.
- Fittingly, Arnold scored a 25% multiplier (the highest possible) from the House of the Architect for his ingenious creation of a looping assembly line of creation.
References
Sources & history
Arnold · The Primal Hunter Wiki
Source revision 10569
Adapted from Fandom. CC-BY-SA
Images: sources & credits
- Arnold Fan-Art Seppiman.jpg
- Arnold Webtoon S2 EP33.jpg
- Arnold.png
Retrieved 2026-11-02 · Article version 3