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With each universe came places created not just for the native universe but the multiverse as a whole. World Wonder or Great Wonders are such places. World Wonders are defined by the System's direct involvement.[1] A common example is barriers, sections of a location that are restricted to specific power levels with access regulated by the System.
The most famous World Wonder is Nevermore, where the Primordial known as the Wyrmgod created and rules a dungeon used by nearly everyone in the multiverse. Others include the White Sun, a massive star and one of the largest celestial bodies in the multiverse, or the Mothership of Null, a giant spaceship of sorts where no magic could exist. World Wonders sometimes disappear with time. Some only appeared at set times before fading away for a period again. Most importantly, most were not aimed at lower grades, but rather those who had already reached far higher. A place like the White Sun would instantly kill even weak gods simply by proximity.
Known World Wonders
| Name | Universe | Description | Controller |
|---|---|---|---|
| Nevermore | 2nd | Dungeons with time dilation which does not affect records like natural dungeons. | Wyrmgod |
| 9 Circles of Hell | 6th | Created by combing 9 divine realms and later adopted by the system. | Nine Hells |
| Mycotic Depths | 13th | Asteroid field roughly the size of a galaxy, where each and every asteroid was held together by fungal growths, resulting in the environment changing on a regular basis. Contains alchemical ingredients that are suitable for gods.[2] | |
| Emerald Forest | 4th | The Emerald Forest is a giant forest filled with creatures starting at A-grade. Deeper within, you will find beings with the power to rival gods, and in the deepest parts, Godkings don’t even dare set foot.
This forest contains immense power and Records related to the concepts of nature and life, |
|
| White Sun | One of the larges celestial bodies in the multiverse. | ||
| Mothership of Null | A giant ship where no magic can exist. | ||
| Vortex Pinnacle[3] | 22nd | A swirling vortex of winds infused with special concepts found only within the great wonder. To understand merely a fraction of these concepts could help a wind elemental get far stronger. The vortex is so powerful that no one has ever even seen the eye of the vortex.[4] | |
| The Seat of the Exalted Prima[5] | 93rd | The Seat of the Exalted Prima is a satellite station established with a direct connection to the Exalted Prima. All opportunities offered by the Seat will take place within simulations of reality performed by the Exalted Prima. Opportunities vary depending on their nature. |
Trivia
- According to Villy, World Wonders are one of the very few ways of traversing the multiverse without fully entering the Void.[4]
References
Sources & history
World Wonder · The Primal Hunter Wiki
Source revision 9688
Adapted from Fandom. CC-BY-SA
Retrieved 2026-11-02 · Article version 1