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A pocket dimensions, also known as a hidden world[1], is a sort of "container" for a predetermined space, which is by default larger than the one seen at first glance. Depending on the creator mage's skill, the pocket dimension might hold just a little more than it's original volume, or there might be an immense difference between the outside volume and the inside volume, like seen in the imperial orb. Silverlake's home is another complex pocket dimension shown in the story, although it's not as impressive as the orb.
Magic involved in creation of procket dimensions is considered to belong to the magical discipline of dimensionalism.
Creation of pocket dimensions
Creating a pocket dimension is deceptively simple. The basic idea is to stretch and fold a chosen volume of space into a miniature spatial bottle and then sort of cap it. This ‘cap’ is called the anchor point and it prevents the folded space from snapping back into its natural form the moment it is no longer being forced into shape, as space is naturally wont to do. After that, the pocket dimension can be gradually inflated to the maximum size the anchor point can bear.
The creation of an anchor point is the most important part of pocket dimension creation. It is the place where the dimension is connected to the main reality, and serves as both an entrance and as a foundation upon which the stability of the dimension ultimately rests. Its size, power and sophistication determins how big and stable a pocket dimension can be. If it is ever destroyed, the dimension attached to it will quickly meet the same fate[2].
Types of pocket dimensions
The most common and easiest method of creating a pocket dimension involves using rigid containers, like boxes and chests, and expanding their internal volume beyond what their outside form would suggest. Anchoring a pocket dimension to an internal space of a hollow, inflexible object is a relatively simple task, for this discipline, at least.
A more advanced procedure is to use dimensional magic to expand the interior of more flexible containers like bags, backpacks and pockets. Although this sounds rather convenient, fabric is relatively fragile and hard to imbue with spell formula. After a few years of use at most, such objects inevitably fall apart, sometimes causing catastrophic failures when least expected.
Lastly, objects like the imperial orb are containers with no expanded interior at all. They are self-contained pocket worlds anchored to an object. Accessing the contents of such a self-contained space is tricky without dimensional magic, which drastically reduces the amount of people that can use them, but they are incredibly stable. They can be inflated to downright ridiculous sizes, if one has a sufficiently stable anchor object.[3]
Known mages who can create pocket dimensions
- Silverlake
- Zorian Kazinski (taught by Silverlake)
- Zach Noveda (taught by Silverlake)
- Quatach-Ichl
References
Sources & history
Pocket dimension · Mother of Learning Wiki
Source revision 6405
Adapted from Fandom. CC-BY-SA
Retrieved 2026-11-04 · Article version 1