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This page is dedicated to the Evolution Selection's made for Jake Thayne’s Classes.
F-grade Class Evolution Selection
Max Stat Points Possible: ???
| Class Name | Class Description | Total Stat Points Granted |
|---|---|---|
| Warrior (Light) | Basic starting class. A light-class warrior focused on quick attacks, evasion, and finesse. While faster than both the medium and heavy variants, it comes with a decrease in attack power and survivability. Mainly uses weapons such as rapiers, daggers, small hatchets, and throwing weapons. Stat bonuses: +2 Agi, +1 End, +1 Str, +1 Vit, +1 Free point. | 6 Stat Points |
| Warrior (Medium) | Basic starting class. A medium-class warrior, focused on a balanced approach to combat, finding a compromise between speed and power. While faster than the heavy variant, it is slower than the light-class warriors. While survivability and power are higher than the light-class variant, it is lower than the heavy-class warriors. Able to use a vast array of weapons of both the heavy and light variants. Stat bonuses per level: +1 Agi, +1 End, +1 Vit, +1 Str +1 Tough, +1 Free Point | 6 Stat Points |
| Warrior (Heavy) | Basic starting class. A heavy-class warrior, focused on power and survivability while sacrificing speed and variance. The heavy-warrior is slower with a less varied approach than both the light and medium class, but in turn, gains great power and survivability. Mainly uses weapons such as a combo of onehanded and a shield or a two-handed weapon. Generally lacking solid ranged options. Stat bonuses per level: +2 Str, +1 Tough +1 Vit, +1 End, +1 Free Point. | 6 Stat Points |
| Archer | A basic starting class. A class focused on ranged combat, mainly using bow and arrow, coupled with light options for melee such as short-swords and daggers. The class is fast and flexible, focusing on agility over strength. Stat bonuses per level: +2 Per, +1 Agi, +1 End, +1 Str, +1 Free Point | 6 Stat Points |
| Caster | A basic starting class. The caster is focused on the magical combat, favoring wisdom and knowledge over brawn and speed. The basic class is non-attuned, meaning not yet specialized in any element or type of magic, thus limited in power, but wide in scope. Casters wield powerful destructive abilities, though often lacking in defensive options. The class mainly uses catalysts such as staves, idols, relics, or wands in order to amplify the power of magic. Stat bonuses per level: +2 Int, +1 Wis, +1 Will, +1 Per, +1 Free Point. | 6 Stat Points |
| Healer | A basic starting class. The healer can mend injuries, remove afflictions, and amplify the power of themselves and/or their comrades. The basic class is non-attuned, meaning not yet specialized in any deific powers or types of magic, thus limited in power, but wide in scope. The class is weak in solo combat, lacking offensive options, but powerful when surrounded by allies. Stat bonuses per level: +2 Will, +2 Wis, +1 Int, +1 Free Point. | 6 Stat Points |
Evolution Selected: Archer[1]
E-grade Class Evolution Selection
Max Stat Points Possible: ???
| Class Name | Class Description | Total Stat Points Granted |
|---|---|---|
| Veteran Archer | An archer who has proven himself to be of some skill and possesses some amount of experience. A safe and sure step forward, taking no risks but staying on your proven path to power. A class focused on ranged combat, mainly using bow and arrow, coupled with light options for melee such as short-swords and daggers. The class is fast and flexible, focusing on agility over strength. You have yet to truly prove yourself outstanding on your path, but perhaps you will find your stride and true potential in the future. Stat bonuses per level: +3 Per, +2 Agi, +2 End, +1 Str, +2 Free Point | 10 Stat Points |
| Novice Mana Archer | An archer not just relying on his bow, but the wonders of mana. A class focused on combining magic and archery to create something greater than the sum of their parts. While still using a bow and the occasional light melee weapon, you have shifted your focus to the magical aspects of fighting and still exploring how to truly use it. Your focus is split, but you believe this diverse path may lead you to the pinnacle, even if you have only just begun treading it. Stat bonuses per level: +2 Per, +2 Agi, +2 Wis, +2 Will, +2 Int, +1 Str, +1 End, +2 Free Points | 14 Stat Points |
| Apprentice Rogue of Umbra | The rogues of Umbra are known for their cunning and stealth, striking while one with the shadows. You are but an apprentice in the craft, still early in your journey, but you have shown promise so far. A class focused on light melee weapons and stealth, along with ranged options such as bows and crossbows. The class is fast and flexible, focusing on agility over strength. Compared to many other types of rogues, the Rogue of Umbra does not shy away from the powers of magic, however, openly embracing the power found in the shadows. Praise be Umbra. Stat bonuses per level: +3 Agi, +2 Wis, +2 Int, +1 Str, +1 Per, +1 End, +1 Vit, +1 Tough, +3 Free Points.
WARNING: Skills pertaining to the Archer class may be lost or changed upon becoming an Apprentice Rogue of Umbra. |
15 Stat Points |
| Bowman of Decay | The Bowman of Decay seeks not simply the pleasure of a good hunt but the pinnacle of death itself. The ultimate beauty of all life is its inevitable decay as death takes hold. You have learned to inflict such decay upon others. Having moved away from the usual path of archers, the Bowman of Decay focuses on afflicting their foes with slow, excruciating deaths. While still using a bow and the occasional light melee weapon, you have shifted your focus to the magical aspects of fighting. Your bow now but a medium used to inflict your magic of death and decay. Your path is sure to leave behind much desolation in your wake. Stat bonuses per level: +3 Int, +3 Per, +2 Wis, +2 Will, +2 Agi +2 Vit, +1 Tough, +1 Str, +2 Free Points | 18 Stat Points |
| Ambitious Hunter | The Ambitious Hunter is always seeking out true challenges and the most powerful of prey. To you, the hunt is not only about the question of gaining power or death, but to enjoy the journey itself. It is not something that can be taught but is a part of who you are. A class focused on ranged combat, mainly using bow and arrow, coupled with light options for melee such as short-swords and daggers. The class is fast and flexible, focusing on agility over strength. The Ambitious Hunter's path to power may be more complicated than many others due to their endless thirst for worthy enemies, but power is inevitable if one survives. Stat bonuses per level: +5 Per, +4 Agi, +3 End, +2 Str, +4 Free points | 18 Stat Points |
Evolution Selected: Ambitious Hunter[2]
D-grade Class Evolution Selection
Max Stat Points Possible: 100
| Class Name | Class Description | Total Stat Points Granted |
|---|---|---|
| Avaricious Hunter | A direct upgrade to the Ambitious Hunter class. Your ambition to always face a stronger foe has turned to avarice as you seek stronger and stronger challenges, your desire for danger on your journey only growing. A class focused on ranged combat, mainly using bow and arrow, coupled with light options for melee such as shortswords and daggers. The class is fast and flexible, focusing on agility over strength. You persist on this precarious path, yet your resolve is strong, and your hunger for challenges persists. Just beware that your avarice does not consume you. Stat Bonuses per level: +18 Per, +16 Agi, +12 End, +12 Str, +10 Free Points | 68 Stat Points |
| Prestigious Arcane Mage | A prodigy at magic, you have now begun forging your own path as you delve into the arcane. You are a prestigious figure in any circle of mages – a true caster worthy of respect. The Prestigious Arcane Mage is a class focused on magical combat, more accurately your own arcane mana built around the concepts of power, purity, and raw simplicity. The class is powerful and highly focused on magical combat, offering no physical stats. Your one-sided focus on magic shall be as pure as your arcane mana. May your path stay pure, your foundation stable, and your enemies destroyed as the power of your arcane descends. Stat Bonuses per level: +18 Int, +15 Per +14 Wis, 14+ Will, +12 Free Points
WARNING: Skills pertaining to the Ambitious Hunter class may be lost or changed upon becoming a Prestigious Arcane Mage |
73 Stat Points |
| Bestial Alpha Hunter | You stand before the beasts like their kin and show yourself the alpha. You do not need the finesse and techniques developed by the enlightened ones but are more than happy to rely on your instincts. A class focused primarily on melee combat, you prefer to use basic weaponry such as bows and the occasional dagger, if any weapon at all, relying on your high perception and reaction times to dominate the battle. Yet your desire does not end at simple dominating your peers; you want to stand at the apex. Your power shall grow as you stand before those more powerful than yourself as like a beast you adapt to your environment. Be careful not to lose that which makes you human. Stat Bonuses per level: +15 Per, +13 Str, +13 Agi, +10 End, +10 Vit, +10 Tough, +12 Free Points | 83 Stat Points |
| Avaricious Arcane Hunter | Your path is pure, and your ambitions are ever-growing. You hunt for power through all the paths available to you, embracing any means that allows you to slay your foes, even embracing the arcane along your journey. Your perennial desire for progress has turned to avarice as you single-mindedly hunt down all those you wish to see dead. This class combines the pure path of the hunter with the pure path of arcane magic, driven by the endless avarice inherent to your being. The bow is your chosen weapon, amplified with arcane magic, but you also retain your abilities to face enemies in close combat, making all foes despair at your powerful – yet diverse - methods of attack. You will find yourself more powerful than ever as you stand before those stronger than yourself, and by decree of your path, you shall come out victorious. Stay true to yourself, strive for the top, and you shall reach the apex or face death, consumed by your own avarice. Stat Bonuses per level: +20 Per, +12 Agi, +12 Int, +10 Wis, +10 End, +6 Will, +6 Str, +10 Free points | 86 Stat Points |
| Hunter-Champion of the Malefic Viper | In the realm of mortals, you are the instrument to carry out the will of the Malefic One. As his champion, you use his Legacy as your base and wield poison and corruption as your weapons of choice. You do not care for your equipment as long as it allows you to deliver death upon your foes, and you find yourself adept in most combat styles, even if you prefer the bow to be the harbinger of the Malefic One’s foes. Your will and wisdom shall become the cornerstone of your path as you slaughter all who dare stand before you or your desire to carry out the will of your Patron. His will is yours. For as his champion, your path is as much the Malefic One’s to define as it is your’s to travel. May the will of the Malefic Viper be done. Stat Bonuses per level: +18 Will, +18 Wis, +10 Vit, +10 End, +12 Free Points, +20 Contingent Points distributed through communion with your Patron | 88 Stat Points |
Evolution Selected: Avaricious Arcane Hunter[3]
C-grade Class Evolution Selection
Max Stat Points Possible: 300
| Class Name | Class Description | Total Stat Points Granted |
|---|---|---|
| Veteran Avaricious Arcane Hunter | A direct upgrade to the Avaricious Arcane Hunter class. Your Path remains pure, and your ambitions only grow. Avarice still burns within as you unhesitantly seek stronger and stronger foes, embracing all means to attain victory. This class combines the pure Path of the hunter with the pure Path of arcane magic, driven by the endless Avarice, making the bow your weapon, amplified with arcane magic, but you also retain your abilities to face enemies in close combat, making your enemies despair at your simple and powerful – yet diverse - methods of attack. You will find yourself more powerful than ever as you stand before those stronger than yourself, and by decree of your Path, you shall come out victorious. Remain true to yourself, do not falter, and your Path shall prevail – as long as Avarice does not consume you. Stat Bonuses per level: +55 Per, +35 Agi, +32 Int, +30 Wis, +30 End, +20 Will, +18 Str, +25 Free Points. | 245 Stat Points |
| Apex Beastmaster | A friend, confidant, guide, and master. To beasts, you are viewed as both one of them, yet a being who stands above them, worthy of respect and reverence – a leader worth following not through force but their own desire. You embrace your bestial instincts, truly allowing you to connect with them. This class revolves around making use of your bond with beasts and monsters, empowering them as they empower you. Rather than have them fight in your stead, you join them on the battlefield as their alpha, leading them to victory, be it with a bow, blade, or nothing but your bare fists and your arcane magic. As you fight alongside your companions, may you grow and reach for the apex together, your existence as much that of a beast as a man. Stats bonuses per level: +40 Per, +40 Agi, +30 End, +25 Str, +20 Wis, +20 Int, +20 Will, +20 Vit, +15 Toughness, +30 Free Points. | 260 Stat Points |
| Wielder of Eternal Hunger | It is said there lies power in ancientness. In emotions. In desire. You have taken all these and molded them into a weapon that might enter the annals of the multiverse’s history and be remembered eternally. This class revolves around the usage of the weapon Eternal Hunger and the near-endless source of energy within. Curse magic is at your fingertips, but that does not mean you ignore all other tools, as they, too, can experience the power that lies in sin. You realize that the curse of hunger is not one to shun and suppress but grasp with all your might as you and your weapon become one and hunger in concert for power. With time, hunger shall claim all of your magic, leaving only a pure Path. Eternal Hunger will grow faster and evolve more as it embraces its primeval concepts as a true Sin weapon. Eternal Hunger will be forever bound to your soul, and your existences shall become interlinked. Stat bonuses per level: +60 Vit, +50 Agi, +50 Str, +40 End, +20 Tough, +15 Wis, +30 Free Points. | 265 Stat Points |
| Heretic-Chosen Champion of the Malefic Viper | Some call you an instrument to carry out the orders of your Patron, others a heretic bringing out chaos, careless of the impact on the god you have presumably sworn loyalty to. As his champion, you use his Legacy as your base and wield poison and corruption as your weapons of choice. You do not care for your equipment as long as it brings you victory, and while your preferred weapon remains a bow, you do not shun embracing magics, even those outside of the scope of the Malefic One’s Legacy. Your independent will, yet powerful tie to your Patron, shall be the cornerstone of your Path as you slaughter all who dare stand in your way. Your Path is your own, yet bound to greater things, not by force, but by choice. May you walk the balance between being a heretic and a Chosen as you claim the power from both aspects. Stat Bonuses per level: +45 Will, +45 Wis, +45 Per, +30 Agi, +25 Str, +20 End, +15 Int, +10 Vit, +45 Free Points. | 280 Stat Points |
| Arcane Hunter of Horizon’s Edge | To chase the horizon is to seek the impossible. Despite your chosen futile Path, you shall hunt it in your endless arrogance, refusing to give up even when faced with reality. For each step, it moves further away, yet for each kill, you feel like you inch closer to the unattainable. To chase this horizon, you have selected the bow as your primary tool, but you do not shun away from deploying your arcane magic or close-combat techniques, allowing you to use myriad methods to attain your goal. With every footfall, you encounter stronger and stronger foes, your Path only moving forwards, never backward. Yet you shall rise to the occasion at every turn, finding yourself stronger the more powerful your foe is. Do not turn away your gaze, but forever face the endless horizon till one day you attain the impossible and reach its edge – or at the very least slay whatever resides there. Stat bonuses per level: +60 Per, +40 Agi, +35 Str, +30 End, +25 Int, +25 Wis, +20 Will, +50 Free Points. | 285 Stat Points |
Evolution Selected: Arcane Hunter of Horizon’s Edge[4]
B-grade Class Evolution Selection
Max Stat Points Possible: 900
| Class Name | Class Description | Total Stat Points Granted |
|---|---|---|
| Lone Arcane Master Hunter | On the endless hunt for power, you have chosen a solitary route, wishing to become a master hunter all on your lonesome. Is it a lonely Path? Yes, but to you, it’s the right one, and in the end, you know that to reach the apex, the only one you can fully trust is yourself. With a bow as your primary tool for hunting, supplemented by your powerful arcane affinity, you continue to chase down progressively more powerful foes, facing them on your own to satisfy your innate craving for a challenge. When you are alone, you shall grow stronger than ever, accepting of the fact that should you foolishly stray from your chosen Path, it will only be a display of weakness. Fortunately, you are no fool, but a lone hunter with no one worthy of recognition as your equal. Stat bonuses per level: +175 Perception, +150 Agility, +125 Strength, +100 Endurance, +50 Intelligence, +50 Willpower, +50 Wisdom, +125 Free Points | 825 Stat Points |
| Apex Monster Hunter | The job of a hunter is to hunt down foes, and you? You have chosen to hunt down the most powerful monsters the multiverse has to offer, claiming their Records as your own in the process. Taking inspiration from slaying a True Dragon in solo combat, you wish to continue this streak, hunting down monsters that most fear. With a bow and the powers of your arcane affinity as your primary weapons, few foes are worthy of your arrows, but when you find one, their fate shall be sealed. As you hunt down True Dragons and other powerful monsters, you adapt yourself and absorb their Records, allowing you to take on the properties of monsters to improve yourself as a hunter. No matter what your vessel becomes, no matter how much you change, you know that all is done in the service of standing at the apex of all existence, with all monsters nothing more than prey before you. Stat bonuses per level: +150 Perception, +150 Agility, +125 Strength, +100 Endurance, +50 Vitality, +50 Toughness, +50 Intelligence, +50 Willpower, +125 Free Points | 850 Stat Points |
| Exalted Hunter-Champion of the Malefic Viper | Your arrows shall be the instrument to carry out the will of the Malefic One, furthering the goals of your Patron alongside your own. To others, you are a champion of the Malefic Viper, but within, you know your true identity is that of a hunter, taking priority even over your role as a Chosen. Fortunately for you, your Patron more than gladly accepts and revels in this. A bow remains your preferred tool for combat, and you do not shy away from mixing in a myriad of tools, especially your arcane affinity, but your most powerful method of empowering your arrows is found within the Legacy of the Malefic Viper. Your arrows are coated in toxins, making every shot a deadly concoction that few can stand against, and you are certain that the Legacy has far more methods available to make you the most exalted champion the Malefic Viper has ever had. In fact, you refuse to be anything less. Stat bonuses per level: +150 Perception, +150 Agility, +125 Strength, +100 Endurance, +60 Intelligence, +60 Willpower, +50 Vitality, +50 Toughness, +125 Free Points | 870 Stat Points |
| Arcane Hunter of the Boundless Horizon | You’ve found yourself glimpsing the Event Horizon, and every time you do, you cannot help but draw closer. Be it arrogance, confidence, or rightful belief in yourself, you continue your eternal pursuit of this infinitely distant horizon. On this seemingly impossible quest, the bow is your primary tool, but you do not shy away from facing enemies with a myriad of means, adopting any methods available to uncover all the secrets of the boundless horizon. You continue onwards, slaying all in your path, no matter how powerful they believe themselves to be, uncaring, for your goal lies far beyond them. Never shy away as you gaze upon the Event Horizon, and never back down, but touch upon that which lies outside the boundary. Touch it, claim it, or merely admire it. No matter your choice, you know power comes from the journey, so why not make your goal boundless? Stat bonuses per level: +200 Perception, +150 Agility, +125 Strength, +100 Endurance, +75 Intelligence, +75 Wisdom, +30 Willpower, +125 Free Points | 880 Stat Points |
| Arcane Huntsmaster of Primeval Origins | On the long Path to the apex, you have found yourself surrounded by kin of your own creation. Powerful allies who willingly follow you and recognize you for who and what you are. Embrace it, and lead them to hunt. This class revolves around strengthening and harnessing the power of the bond you have with your creations born from Primeval Origins, granting both you and them a variety of bonuses while fighting alongside one another. Despite embracing your role as a Huntsmaster, and no matter how powerful your hunting companions become, you remain dedicated to being the most powerful hunter in your group, using a bow and your arcane prowess as your primary tools to lead your pack into combat. Even when the Huntsmaster finds himself alone, he can pull on the powers and Records of his creations, making him a more than dangerous foe even when not with his hunting party. As their Huntsmaster, accept your Primeval creations into the fold, and create the greatest hunting party the multiverse has ever seen. Reach the apex together, all of you fully aware that only the Primal Hunter is worthy of taking the lead. Stat bonuses per level: +175 Perception, +150 Agility, +125 Willpower, +100 Strength, +100 Endurance, +50 Intelligence, +50 Wisdom, +30 Vitality, +100 Free Points | 880 Stat Points |
Evolution Selected: Arcane Hunter of the Boundless Horizon[5]
References
Sources & history
Jake's Class Evolution Selections · The Primal Hunter Wiki
Source revision 10067
Adapted from Fandom. CC-BY-SA
Retrieved 2026-11-02 · Article version 1