Article contents
- Level 5 Class Skill Selection
- Level 10 Class Skill Selections
- Level 15 Class Skill Selections
- Level 20 Class Skill Selections
- Level 30 Class Skill Selections
- Level 40 Class Skill Selections
- Level 50 Class Skill Selections
- Level 60 Class Skill Selections
- Level 70 Class Skill Selections
- Level 80 Class Skill Selections
- Level 90 Class Skill Selections
- Level 120 Class Skill Selections
- Level 140 Class Skill Selections
- Level 160 Class Skill Selections
- Level 180 Class Skill Selections
- Level 230 Class Skill Selections
- Level 260 Class Skill Selections
- Level 290 Class Skill Selections
- Level 320 Class Skill Selections
- References
This page is dedicated to the Skill Selection's made for Jake Thayne’s Class.
Level 5 Class Skill Selection
| Skill Name | Skill Rarity | Skill Description |
|---|---|---|
| Basic Two-Handed Weapons | Inferior | ??? |
| Basic Shield Technique | Inferior | ??? |
| Basic Unarmed | Inferior | ??? |
| Basic Throwing Weapons | Inferior | ??? |
| Basic Trapping | Inferior | The Archer is not limited to direct combat but can also use his tactical prowess to emerge victorious. Unlocks proficiency using basic traps and knowledge of how to construct them. Adds a minuscule bonus to stat effects on traps based on the nature of said trap. |
| Basic Stealth | Inferior | The deadliest predator is the one not seen coming. Unlocks basic proficiency in the arts of stealth, allowing you to remain undetected more easily and blend into the environment. Adds a minuscule bonus to the effect of agility and perception when successfully remaining undetected. |
| Basic Tracking | Inferior | The first objective of any hunt is to find your prey. Unlocks basic proficiency in tracking entities you are familiar with. Must be identifiable tracks available. Adds a minuscule bonus to the effect of perception when tracking. |
Skill Selected: [Basic Stealth (Inferior)][1]
Level 10 Class Skill Selections
| Skill Name | Skill Rarity | Skill Description |
|---|---|---|
| Twin Arrow | Common | The Archer’s arrows are neverending; a single arrow becomes two. Allows the Archer to shoot an arrow that splits into two during its flight. Adds a minor bonus to the effect of agility and strength when using Twin Arrow. |
| Bow Bash | Common | Who says the bow can only be used at range? Allows the Archer to bash with his bow, knocking back the target. Increases the bow’s durability and gives a minor bonus to the effect of strength when using Bow Bash. |
| Bouncing Arrow | Common | The Archer has many tricks hidden in their quiver. Allows the Archer to shoot an arrow that bounces off the first object it hits. Adds a minor bonus to the effect of agility and strength when using Bouncing Arrow. |
| Active Camouflage | Uncommon | Sometimes, mere stealth is not enough, but one must hide their very being. Focus your mana and attune your presence to your surroundings, allowing you to stay hidden far more effectively when standing completely still. Adds a small bonus to the effect of wisdom when successfully remaining hidden. |
| Powershot | Uncommon | An Archer with time to line up the perfect shot can be the deadliest foe. Allows the Archer to charge up a shot, increasing the power based on time charged. The longer the shot is held, the greater the stamina expenditure. Adds a small bonus to the effect of agility and strength when using Powershot. |
Skill Selected: [Powershot (Uncommon)][2]
Level 15 Class Skill Selections
| Skill Name | Skill Rarity | Skill Description |
|---|---|---|
| Basic Twin Fang Style | Uncommon | The twin fang style is an ancient dual-wielding fighting technique. Fighters of this style prefer shorter weapons and do not shy away from using afflictions to take down their foe. Unlocks basic proficiency in the Twin Fang Style and adds a minuscule bonus to the effect of agility and strength when using a fitting melee weapon. Grants an increased bonus while wielding melee weapons of bone. |
Skill Selected: [Basic Twin Fang Style (Uncommon)][3]
Level 20 Class Skill Selections
| Skill Name | Skill Rarity | Skill Description |
|---|---|---|
| Disengaging Shot | Common | An arrow may not only be shot to wound or kill but also as a tool of escape. Allows the archer to shoot an arrow that directs and amplifies all kinetic energy into a backward force. Must have a suitable weapon to use. Adds a minor bonus to the effect of agility when dodging using Disengaging Shot. |
| Basic Shadow Vault of Umbra | Uncommon | The power of shadows is an often used tool for anyone looking to escape. Tapping into the Records of Umbra, embrace the shadows for a brief moment, becoming ethereal. Allows the archer to momentarily become one with the shadows. Can only be used in straight lines. Adds a small bonus to the effect of agility and wisdom when using Basic Shadow Vault of Umbra. |
Skill Selected: [Basic Shadow Vault of Umbra (Uncommon)][4]
Level 30 Class Skill Selections
| Skill Name | Skill Rarity | Skill Description |
|---|---|---|
| Basic Nature Affinity | Inferior | One with his surroundings, the Ambitious Hunter finds inspiration and solace in nature itself. Grants the hunter the nature-affinity. Allows the hunter to change his energies into one with nature-affinity, granting it slight healing and regeneration properties. It also allows the user to absorb mana of the nature-affinity more easily. |
| Piercing Arrow | Common | The first strike is often the most important when hunting. Grants the hunter the ability to infuse an arrow with energy to increase its penetrative power. Increases power depending on stamina expended. Adds a small bonus to the effect of agility and strength when using Piercing Arrow. |
| Hunter’s Tracking | Uncommon | The hunter does not sit silently in his lodge but actively hunts for his prey. Unlocks proficiency in tracking down prey based on limited clues left behind. Also allows the hunter to more easily identify characteristics of the game, including mana signatures and aura. Adds a small bonus to the effect of perception while tracking. |
| Hunter’s Trapping Expertise | Uncommon | The Hunter has many tricks hidden up their sleeve and are not limited to merely facing their prey in direct combat. The Ambitious Hunter instead uses the materials found during his hunt to improvise and create traps to get an edge. Unlocks proficiency in creating traps and tools associated with traps, along with knowledge of how to use them. Adds a small bonus to the effectiveness of stats based on the nature of the used trap. |
| Splitting Arrow | Uncommon | One arrow becomes many; one fallen prey becomes a field of death. Fire an arrow that splits into several copies while in flight. Each arrow strikes with the power of the original. Adds a small bonus to the effect of agility and strength when using Splitting Arrow. |
| Explosive Punch | Inferior | A reckless strike may lead to an expected victory. Punch an enemy with extreme strength, dealing the same amount of damage to the enemy as well as yourself. Adds a small bonus to the effect of strength while using Explosive Punch. |
Skill Selected: [Splitting Arrow (Uncommon)][5]
Level 40 Class Skill Selections
| Skill Name | Skill Rarity | Skill Description |
|---|---|---|
| Infused Strike | Common | Sometimes, there is strength in simplicity. Charge a melee weapon with mana, striking for additional damage. Adds a minor bonus to the effect of intelligence and strength when using Infused Strike. |
| Determination of the Ambitious Hunter | Rare | The Ambitious Hunter is not one to back down even in front of the most frightening foe. The mind a fortress, the hunter determined. Increases resistance to all mental and illusion based attacks. Increases resistance to suppressive effects. Adds a small bonus to the effect of Determination of the Ambitious Hunter based on willpower. |
| Mark of the Ambitious Hunter | Rare | The prey is chosen, the hunt begins. Covertly mark a target, making you aware of their position at all times until the mark expires or is dispelled. All damage done to the marked target is increased. Additional bonus experience earned for slaying a marked target above your level. Adds a small bonus to the damage inflicted, the mark's duration, and the mark's subtlety based on perception. |
Skill Selected: [Mark of the Ambitious Hunter (Rare)][6]
Level 50 Class Skill Selections
| Skill Name | Skill Rarity | Skill Description |
|---|---|---|
| Stealth Attack | Common | The most decisive blow is the one not seen coming before it is too late. Increase the power of the first attack made to an otherwise unaware foe. Works with both ranged and melee attacks. Adds a minor bonus to the effectiveness of agility and strength when using Stealth Attack. |
| Grappling Shot | Common | Getting to the right vantage point or merely climbing whatever impedes you is invaluable to any hunter when hunting his prey. Shoot an arrow with a string of mana attached. The arrow will easily stick to any surface it encounters without doing any notable damage to said surface. Adds a minor bonus to the effectiveness of agility and wisdom when using Grappling Shot. |
| Descending Fang | Uncommon | A fang descending like the clamping mouth of a snake. Do a downward strike with a melee weapon, significantly increasing penetrative power and damage inflicted. Damage improved further if the weapon is benefitting from Twin Fang Style. Adds a small bonus to the effectiveness of agility and strength when using Descending Fang. |
| Conjure Spectral Weaponry | Uncommon | One does not need to carry a weapon if they can manifest one at any time. Summon a replication of any weapon used prior composed solely of mana. Only the form of the weapon is replicated, and it does not retain any enchants or material integrity. The summoned arms’ power and durability are based on wisdom and the mana expended during their creation. |
| Bestial Survival Instincts | Rare | The Ambitious Hunter has learned from the beasts he hunts and can now imitate their superhuman senses. Has a small chance to feel a distinct sense of danger from any attack, and improved reaction time for a brief duration after triggering the effect. Adds a small bonus to the chance and the accuracy of the extra sense based on perception. |
Skill Selected: [Bestial Survival Instincts (Rare)][7]
Level 60 Class Skill Selections
| Skill Name | Skill Rarity | Skill Description |
|---|---|---|
| Dark Bolt | Common | The starting point for many aspiring dark casters. Allows the hunter to summon bolts of dark mana to defeat your foes. Those hit suffer a penalty to perception and suffer damage over time as the dark mana ravages their very being. Adds a minor bonus to the effect of intelligence when using Dark Bolt. |
| Tendrils of Darkness | Uncommon | Of all the senses, perhaps the one of touch is the most universal. Summon invisible tendrils of darkness that allows you to feel the area around you. The Tendrils are weak to energy attacks, but their ethereal nature makes them immune to physical ones. Range of the tendrils scale with perception. Adds a small bonus to the effect of intelligence and perception when using Tendrils of Darkness. |
| Distracting Shot | Uncommon | Every arrow is not necessarily meant to strike your foes, but simply to create an opportunity to do so. Shoot an arrow copying your mana signature and aura, distracting those of lower intelligence or those unaware of your current position. Adds a small bonus to the effect of agility and perception when using Distracting Shot. |
| Descending Dark Fang | Rare | A fang coated in dark mana descending like the clamping mouth of a snake. Do a downward strike with a melee weapon, significantly increasing penetrative power and damage inflicted. Dark mana makes the wound harder to heal and drains energy until dispelled. Damage improved further if the weapon is benefitting from Twin Fang Style. Adds a small bonus to the effect of agility, strength, and intelligence when using Descending Dark Fang. |
| Dark Attunement | Unique | You have shown yourself to have exceptional dark-affinity, allowing you to create and manipulate dark mana more easily. Permanently transform a part of your mana-pool to Dark Mana, empowering and reducing the cost of all dark-affinity skills. This mana innately limits the perception of those affected and consumes other types of mana-affinities. Also allows the user to absorb mana of the dark-affinity more easily. Beware that while Attunement opens many paths, just as many are severed. |
Skill Selected: [Descending Dark Fang (Rare)][8]
Level 70 Class Skill Selections
| Skill Name | Skill Rarity | Skill Description |
|---|---|---|
| Waterwalking | Common | A much-coveted technique for all those who are less than stellar in the art of swimming. Cover your feet in a layer of mana, allowing you to walk and run on water. Mana usage is negligible. |
| Limit Break | Rare | Sometimes, one needs to go above and beyond. Break your limits, temporarily increasing the effect of all stats at the cost of increased stamina consumption. Increase by up to 10% for double stamina consumption. Increase by up to 20% for quadruple stamina consumption, with the hunter afterward entering a state of weakness based on Limit Break duration and magnitude. Increasing by more than 20% will lead to severe consequences. |
Skill Selected: [Limit Break (Rare)][9]
Level 80 Class Skill Selections
| Skill Name | Skill Rarity | Skill Description |
|---|---|---|
| Determination of the Ambitious Hunter | Rare | The Ambitious Hunter is not one to back down even in front of the most frightening foe. The mind a fortress, the hunter determined. Increases resistance to all mental- and illusion-based attacks. Increases resistance to suppressive effects. Adds a small bonus to the effect of Determination of the Ambitious Hunter based on willpower. |
| Hunter’s Tracking | Uncommon | The hunter does not sit silently in his lodge but actively hunts for his prey. Unlocks proficiency in tracking down prey based on limited clues left behind. Also allows the hunter to more easily identify characteristics of the game, including mana signatures and aura. Adds a small bonus to the effect of perception while tracking. |
Skill Selected: [Hunter’s Tracking (Uncommon)][10]
Level 90 Class Skill Selections
| Skill Name | Skill Rarity | Skill Description |
|---|---|---|
| Weak Telekinesis | Common | Move the world only with your mind. Grants the hunter basic telekinetic powers, able to move objects within a certain range using only mana. The cost of the skill is dependent on the weight and resistance of the entity you attempt to move. The weight limit and power of Weak Telekinesis is based on Intelligence and Wisdom. |
| Superior Mana Bolt | Uncommon | Sometimes, the simplest applications of mana can be the most effective. A philosophy you have followed as you refined the most basic of spells. Allows the hunter to summon bolts of mana to defeat your foes. Adds a small bonus to the effect of Intelligence when using Superior Mana Bolt. |
| Infuse Arrow | Uncommon | Magic and archery combined to form a new way to damage your foes. Infuse a spell construct (of Uncommon-rarity and below) into an arrow. The spell will activate upon impact. Note that not all spells can be bound, and the effect varies based on the spell used and the arrow infused. Adds a minor bonus to the effect of the infused spell based on Intelligence. |
| Disruptive Mana Eruption | Uncommon | Dispel that which impedes you. Erupt in a torrent of destructive mana, dispelling any spell constructs in your immediate vicinity by overloading them with mana. Higher consumption of mana based on power and stability of the spell constructs. Adds a minor bonus to the effect of Wisdom and Intelligence when using Disruptive Mana Eruption. |
| Arrow of the Ambitious Hunter | Epic | The signature skill of the Ambitious Hunter: An arrow to strike down a fated foe in a single shot. Grants the skill to summon a powerful arrow designed to strike down a specific foe. The Hunter must envision his foe and, with great focus, channel all of his desire to slay it to summon the arrow. The arrow summoned deals significantly greater damage to the envisioned target while ineffective on anything else. Damage increased further based on level disparity. Adds a small bonus to the effects of Agility, Strength, and Perception when using Arrow of the Ambitious Hunter. |
Skill Selected: [Arrow of the Ambitious Hunter (Epic)][11]
Level 120 Class Skill Selections
| Skill Name | Skill Rarity | Skill Description |
|---|---|---|
| Arcane Bolt | Rare | Inspired by the simple Mana Bolt, you have taken it to the next level and created the Arcane Bolt. Allows the hunter to summon bolts of arcane mana to defeat your foes. You can summon two kinds of bolts, a stable and a destructive version. The destructive bolts will explode upon impact, and the stable version will be tough and piercing. Adds a small bonus to the effect of Intelligence when using Arcane Bolt. |
| Disruptive Arcane Wave | Rare | Mobilize the arcane and dispel that which impedes you. Erupt in a torrent of destructive arcane energy, dispelling any spell constructs in your immediate vicinity by overloading them with mana and pushing away anything else in your immediate surroundings. Higher consumption of mana and stamina is required based on the power and stability of the spell constructs or physical impediments. Adds a small bonus to the effect of Wisdom, Intelligence, and Endurance when using Disruptive Arcane Wave. |
| Barrier of the Avaricious Arcane Hunter | Epic | Stability is a cornerstone of your arcane-affinity, making barriers an obvious application of your arcane. Allows the Avaricious Arcane Hunter to summon a barrier of pure, stable arcane energy in a bubble around you, blocking out any kinds of direct attacks that attempt to pass through – both physical and magical attacks alike. Mana or stamina will be consumed depending on the nature of the blocked attacks. All concepts not deployed by you will be weakened within your barrier. Adds a small bonus to the effects of Wisdom and Endurance when using Arcane Barrier. |
| Mark of the Avaricious Arcane Hunter | Ancient | Your prey is chosen; the hunt is on. Covertly mark targets, making you aware of their positions at all times until the marks expire or are dispelled. All damage done to marked targets is increased. Arcane damage has its damage amplified further. The extra arcane damage inflicted while the marks are active will be built up in the form of an arcane charge that you can detonate to release all the stored up energy. Additional bonus experience earned for slaying a marked target above your level (this effect remains even if your target dies to the mark detonating or within a short duration of the detonation). Adds a bonus to the damage inflicted, the duration of the marks, the subtlety, and the number of marks available based on Perception.
WARNING: This skill is unlocked by, and will serve as an upgrade to, your existing Mark of the Ambitious Hunter |
| Domination of the Avaricious Arcane Hunter | Legendary | Your avarice knows no bounds, and you claim whatever you decide belongs to you. Allows the Avaricious Arcane Hunter to initiate a Soulbinding Contract with other living beings, forcing them to serve him if they surrender to your desires while making them more inclined to work towards realizing your avaricious goals. Any bound being will serve you for life, and your demise will mean their deaths, while your advancement will give them opportunities to continue serving you. In your arrogance and avarice, you have even become able to force those above your level to serve you. Your ability to dominate a target or not is determined on an individual basis. The number of maximum dominated entities is determined by Willpower and how powerful those dominated are. If those you have dominated are foolish enough to attempt to break free, crush their souls to dust. Naturally, your avarice does not allow any possession of yours to escape your will once bound, and only death shall be their release. Dominating a living being will count as slaying it, rewarding extra experience. |
Skill Selected: [Mark of the Avaricious Arcane Hunter (Ancient)][12]
Level 140 Class Skill Selections
| Skill Name | Skill Rarity | Skill Description |
|---|---|---|
| Hunter’s Natural Adaptation | Uncommon | A hunter must always adapt to the environment in which they hunt. Allows the hunter to acclimate to new environments more easily and grants resistance against neutral mana you do not possess an affinity to. This effect is amplified by Toughness. |
| Explosive Arcane Orb | Rare | By your will, explosive arcana shall come into being. Allows the hunter to summon an explosive orb of arcane mana at a target location within your range of perception. The arcane orb will be highly unstable and will automatically explode mere moments after being conjured. Adds a bonus to the effectiveness of Intelligence when using Explosive Arcane Orb. |
| Arcane Shotgun | Rare | Your arcane-mana can take many forms, so why not mimic a weapon of old? Allows the hunter to fire off shards of highly stable arcane mana, functioning as a shotgun. These shards will pierce and deal significant damage at close range while becoming less effective at long distances. Adds a bonus to the effectiveness of Intelligence when using Arcane Shotgun. |
| Conjure Arcane Armaments | Epic | A weapon or piece of equipment is always within grasp when you can simply conjure them yourselves. Allows the hunter to summon armaments of stable Arcane mana. The shape of the weapons or equipment is determined by the summoner. Armaments can be given to others. The duration and durability of all equipment summoned are based on mana expended. Adds a bonus to the effectiveness of Wisdom when using Conjure Arcane Armaments. |
| Steady Aim of the Apex Hunter | Legendary | When the string is taut and the arrow ready, the hunter’s focus reaches new realms. To aim and shoot the perfect shot is what any hunter aims for, and as one who stands at the apex, you refuse for even time to hamper your accuracy. Allows the hunter to significantly heighten his focus when the bowstring is fully pulled, tapping into the concept of time to slow down his perception of it while simultaneously boosting all effects of Perception significantly. Your eyes receive this boost to Perception at twice the effect of all your other senses. All effects scale with Perception. |
Skill Selected: [Steady Aim of the Apex Hunter (Legendary)][13]
Level 160 Class Skill Selections
| Skill Name | Skill Rarity | Skill Description |
|---|---|---|
| Looping Arcane Bolt | Epic | The only thing better than one arcane bolt is two arcane bolts. Allows the hunter to summon a large arcane bolt that will passively drain mana to recharge itself and release arcane bolts every few seconds towards any designated targets. The large arcane bolt can be detonated at any point, releasing destructive arcane mana. Adds a bonus to the effectiveness of Intelligence when using Looping Arcane Bolt Arcane Orb. |
| Arcane Lance | Epic | Just a bigger Arcane Bolt. What did you expect?
"Yeah, that wasn’t actually what the description said, but it was exactly what it was. A big Arcane Bolt that was now an Arcane Lance that took longer to charge but did a lot more damage." |
| Twin-Fang Whirlwind Strike | Epic | May your fangs embrace the wind as a whirlwind is born from your strikes. Allows the hunter to infuse both weapons with potent wind mana and perform a circular strike to create a whirlwind that cuts and rebuffs all foes around you. Twin-Fang Whirlwind Strike can be repeatedly performed to further empower the whirlwind and persist for a small period even after the skill is no longer performed. Adds a small bonus to the effect of Agility, Intelligence, and Strength when using Twin-Fang Whirlwind Strike. |
| Arcane Stalker | Ancient | A true artisan of stealth, you skulk your foes as they remain none the wiser to your presence. You find it easier than ever to blend into the environment, making your presence, mana, and nearly all traces of your existence hidden as you move stealthily. You are hidden from nearly all forms of magical scans, and when standing still, your arcane mana will automatically create a barrier, making you appear one with the environment, even to the sense of touch. Adds a bonus to the effect of Agility, Perception, Willpower, and Intelligence while successfully remaining undetected.WARNING: This skill is unlocked by and will serve as an upgrade to your existing Arcane Stealth. |
| Thousand Voices, Million Eyes, Single Mind | Legendary | Resist and perhaps even channel the whispers of the void as your soul finds serenity in madness - solace in the unknown. |
| Barrier of the Avaricious Arcane Hunter | Epic | Stability is a cornerstone of your arcane affinity, making barriers an obvious application of your arcane. Allows the Avaricious Arcane Hunter to summon a barrier of pure, stable arcane energy, blocking out all kinds of direct attacks that attempt to pass through – both physical and magical attacks alike. Mana or stamina will be consumed depending on the nature of the blocked attacks. All concepts not deployed by you will be significantly weakened within your barrier. Adds a small bonus to the effects of Wisdom and Endurance when using Arcane Barrier. |
| Stealth Attack | Common | The strongest blow is the one not seen coming before it is too late. Increase the power of the first attack made on an otherwise unaware foe. Works with both ranged and melee attacks. Adds a bonus to the effect of Agility and Strength when using Stealth Attack equivalent to Arcane Stealth. |
Skill Selected: [Stealth Attack (Common)][14]
Level 180 Class Skill Selections
| Skill Name | Skill Rarity | Skill Description |
|---|---|---|
| Minor Arcane Seal | Rare | Through the concept of stability, none shall find a path of escape. Allows the Hunter to create a seal by infusing stable arcane mana into a chosen target or area around the Hunter. Consumption of mana is dependent on the object or area the Hunter tries to seal. The durability of the seal is dependent on Wisdom and mana expenditure. Adds a minor bonus to the effects of Minor Arcane Seal based on Wisdom and Willpower. |
| Hunter’s Blade-Fang Style | Epic | To you, your weapons are your fangs, and your fangs are your ultimate shield. A defensive combat skill that revolves around countering and dodging your foe to keep distance and minimize damage taken. Unlocks intermediate proficiency in the Hunter’s Blade-Fang Style and adds a small bonus to the effects of Agility, Strength, and Perception when using a bladed weapon. |
| Grand Arcane Explosion | Epic | Through sheer power and an abundance of resources, you can overwhelm your foes. Overload your surroundings with unstable arcane mana and detonate it all to create a massive explosion. This attack is especially effective against the environment but also causes significant damage to anything else caught in the blast. Adds a bonus to the effects of Intelligence and Wisdom when using Arcane Explosion. |
| Arcane-Shadow Vault of the Avaricious Arcane Hunter | Ancient | Your prey believes it can escape your avarice, foolish in its assumptions as your pursuit is endless. Through practice and sheer power, the Avaricious Arcane Hunter can turn into an ArcaneShadow to either attack or defend. Allows you to vault forward a short distance between you and your destination. Phasing through physical or magical obstacles will result in either destroying the obstacle or impeding you entirely. Your methods are crude and destructive, allowing you to create an arcane explosion at your target destination based on the distance traveled. Adds a bonus to the effects of Agility, Endurance, and Intelligence when using ArcaneShadow Vault of the Avaricious Hunter.
WARNING: This skill is unlocked by and will serve as an upgrade to your existing Basic Shadow Vault of Umbra, resulting in the loss of the skill |
| Relentless Hunt of the Avaricious Arcane Hunter | Legendary | The Avaricious Arcane Hunter is relentless in his pursuit of a stronger foe, and it only ends when he so desires. Once a target is found, the hunt shall only end in death. When hunting prey, you only grow in deadliness. Allows the Avaricious Arcane Hunter to accumulate momentum during a hunt by slowly finding an opportunity to strike. This momentum can then be turned into a tangible weapon. Successfully landing blows while not taking damage yourself hastens the accumulation of hunting momentum. Can consume all hunting momentum to significantly empower a single attack to deal devastating damage. Momentum can carry over if a new hunt begins shortly after another one ends. All skill effects have an increased effect the higher the level your foe is. The base speed at which hunting momentum is accumulated as well as the maximum amount of momentum possible is determined by Perception. |
Skill Selected: [Relentless Hunt of the Avaricious Arcane Hunter (Legendary)][15]
Level 230 Class Skill Selections
| Skill Name | Skill Rarity | Skill Description |
|---|---|---|
| Devastating Arcane Orb | Rare | Harness your destructive arcane mana to bring devastation upon the world. Allows the Hunter to summon an explosive orb of arcane mana at a target location within your range of perception. The arcane orb will be highly destructive and especially effective against environmental mana, with energies tailored to wide-scale destruction over focused damage, allowing each Devastating Arcane Orb to destroy large areas. Multiple orbs can be conjured at once for optimal devastation. Adds a bonus to the effectiveness of Intelligence when using Devastating Arcane Orb. |
| Superior Arcane Armaments | Epic | Be it a weapon or armor, through your arcane mana, you shall never be found wanting. Allows the Hunter to in-depth design and summon armaments of arcane mana. Armaments can be given to others. Weapons created will deal a small amount of bonus destructive arcane damage, while armor will be strengthened by the concept of stability. The duration and durability of all items summoned are based on the mana expended and the nature of the armament’s design. Adds a bonus to the effectiveness of Wisdom when using Superior Arcane Armaments. Additional bonuses may apply dependent on the nature of the conjured item. |
| Arcane Arrow Rain of Horizon’s Edge | Ancient | At your will, cover the horizon in a sea of arrows. Allows you to repeatedly clone your arrows while in flight, allowing them to retain innate magical properties as one becomes hundreds. If the original arrow is shot upwards, it can be transformed into a devastating Arcane Arrow Rain, exploding as it releases a rainfall of arrows in a massive area. Cloning arcane arrows or creating Arcane Arrow Rains using arcane arrows has a far lower mana and stamina cost. On an internal cooldown, the Hunter can push himself beyond his usual abilities and create an arrow that, upon activation, will explode several times on a slight delay for multiple Arcane Arrow Rains. Doing this will temporarily make the skill unavailable. Adds a bonus to the effectiveness of Agility and Wisdom when using Arcane Arrow Rain. Increased damage based on Perception and the distance the arrows fall from when creating an Arcane Arrow Rain.
WARNING: This skill is unlocked by and will serve as an upgrade to your existing Splitting Arrow Rain, resulting in the loss of the skill |
| Penetrating Arcane Arrow of Horizon’s Edge | Ancient | No defenses shall stop your arrows as they pierce any foe that dares impede your Path toward the horizon. Allows the Hunter to create a Penetrating Arcane Arrow that will pierce through nearly any natural barriers and have a far higher penetrative effect on any defenses manifested or possessed by the target. Will temporarily lower the defenses of the foe if they are struck successfully. These effects are more powerful the higher the enemy’s defenses and the level disparity between you and your opponent. On an internal cooldown, the Hunter can push himself beyond his usual abilities and forcefully infuse the concepts of the Penetrating Arrow of Horizon’s Edge into another self-created arcane arrow. Doing this will temporarily make the skill unavailable, with this period dependent on the power of the arrow you infused. Due to conceptual synergy, Penetrating Arcane Arrow of Horizon’s Edge receives significantly increased bonuses from Unblemished Arrows of the Horizon. Adds a bonus to the effectiveness of Agility, Strength, Wisdom, Intelligence, and Perception when using Penetrating Arcane Arrow of Horizon’s Edge. |
| Arcane Supremacy | Legendary | All other magic - all other energies – falter as you embrace the supremacy of your arcane affinity. Determined in your Path, you are ready to dedicate yourself to your arcane affinity once and for all. With conviction, reforge your body, making arcane energy more easily travel through your pathways while making you significantly more resilient to your own arcane energies. Passively increases the effectiveness and lowers the cost of all combat skills using arcane energy. As your bond with your arcane affinity deepens, so does your understanding of it, reducing the mana cost of all freeform manipulation using your arcane mana while increasing its power. As your arcane affinity strengthens, you surrender other forms of magic, significantly increasing the cost and lowering the effectiveness of all combat skills and freeform magic that does not utilize your arcane affinity. |
Skill Selected: [Arcane Supremacy (Legendary)][16]
Level 260 Class Skill Selections
| Skill Name | Skill Rarity | Skill Description |
|---|---|---|
| Superior Arcane Kick | Rare | You have shown yourself an experienced martial artist, allowing you to- |
| Cursed Arcane Bolt of Hunger | Rare | Allows the hunter to summon bolts of arcane mana containing curse energy to defeat your foes. Two kinds of bolts can be summoned: a stable and a destructive version. The destructive bolts will explode upon impact, and the stable version will be tough and piercing. Stable cursed arcane bolts will have the curse energy be slowacting, while destructive cursed arcane bolts will act aggressively. Due to the Sin Curse of Hunger, the overall damage of the Cursed Arcane Bolt is reduced in exchange for all damage dealt, now stealing a slight amount of energy. Adds a small bonus to the effect of Intelligence when using Cursed Arcane Bolt of Hunger. |
| Destabilizing Arcane Explosion | Epic | Remain unimpeded as you destabilize the world and all that seeks you harm. Allows the hunter to erupt in a destructive arcane explosion with the aim of disrupting all energy constructs and the concept of stability itself in your immediate surroundings. This arcane explosion will significantly weaken all environmental mana and objects and is incredibly effective at dismantling enemy energy constructs. Adds a bonus to the effects of Wisdom, Willpower, and Intelligence when using Destabilizing Arcane Explosion |
| Barrier of the Arcane Hunter of Horizons Edge | Ancient | Embrace stability as you become impervious. Allows the Arcane Hunter of Horizons Edge to summon a barrier of pure, stable arcane energy, blocking out any kinds of direct attacks that attempt to pass through both physical and magical attacks alike. This effect is further improved when blocking attacks made from a far distance and from higher-leveled foes. All affinities not of your creation will be significantly suppressed within the barrier and a slight area around it. Mana or stamina will be consumed depending on the nature of the blocked attacks. Adds a bonus to the effects of Wisdom and Endurance when using Arcane Barrier of the Arcane Hunter of Horizons Edge. |
| Brave Presence of the Emerging War God | Mythical | As you step foot upon the battlefield, let none hold doubt that a god of war has appeared. Having proven yourself and received the personal recognition of Valdemar, you have shown yourself to truly have the bravery and presence required to one day be recognized as a true War God. Allows you to emanate a Presence of Bravery by infusing it with inner energy, increasing the physical stats of all allies nearby while putting mental pressure on your opponents. Any allies fighting in the presence of the Emerging War God will be near-impervious to all forms of mental attacks. As bravery fills their spirits, retreat is no option, as even when resources are lacking, bravery remains. All effects of Brave Presence of the Emerging War God scales with Willpower and Endurance, as well as your overall level of power. |
| Penetrating Arcane Arrow of Horizons Edge | Ancient | No defenses shall stop your arrows as they pierce the foes that dare impede your Path toward the horizon. Allows the Hunter to create a Penetrating Arcane Arrow that will pierce through nearly any natural barriers and have a far higher penetrative effect on any defenses made by the target. Will temporarily lower the defenses of the foe if they are struck successfully. These effects are more powerful the higher the enemys defenses and the higher the level disparity between you and your opponent. On an internal cooldown, the Horizon-Chasing Hunter can push himself beyond his usual abilities and infuse the concepts of the Penetrating Arrow of Horizons Edge into another self-created arcane arrow. Doing this will temporarily make the skill unavailable, with this period dependent on the power of the arrow you infused. Due to their conceptual synergy, Penetrating Arcane Arrow of Horizons Edge receives significantly increased bonuses from Unblemished Arrows of the Horizon. Adds a bonus to the effectiveness of Agility, Strength, Wisdom, Intelligence, and Perception when using Penetrating Arcane Arrow of Horizons Edge. |
Skill Selected: [Penetrating Arcane Arrow of Horizons Edge (Ancient)][17]
Level 290 Class Skill Selections
| Skill Name | Skill Rarity | Skill Description |
|---|---|---|
| Disruptive Arrow of Arcane Shadows | Ancient | With a single arrow, cover the skies in arcane shadows as you fade into nothingness. Allows the hunter to shoot an arrow infused with arcane shadow energy, creating a large cloud of arcane shadows upon destruction. This arcane shadow cloud will obscure all senses, allowing none inside to look out or those outside to look in. Due to the disruptive nature of the arrow, many forms of magic are weakened or entirely nullified within. This effect is primarily focused on disrupting detection skills. The level of obscuration created by the shadow cloud is based on the disparity between your Perception and the targets. For a short period after shooting the arrow, the hunter can more easily activate any stealth skill as long as the target fully loses sight of him. Adds a bonus to the effects of Perception, Intelligence, Wisdom, and Agility when using Disruptive Arrow of Arcane Shadows. |
| Stealth Attack of the Unseen Arcane Hunter | Legendary | The strongest blow is one unseen before it’s too late. Massively increase the power of the first attack made on an otherwise unaware foe, and any damage bonuses from Perception-scaling skills are significantly increased for a short duration after landing a successful Stealth Attack. If this attack is used in conjunction with Unseen Arcane Hunter, the attack will benefit from the effects of your stealth skill and be hidden from your foe’s spectrum of Perception. Even if your Stealth attack is noticed before it lands, it retains all effects as long as it was made while unseen. Adds a stat bonus to the effects of Stealth Attack of the Unseen Arcane Hunter dependent on the nature of the attack. This effect is further improved by the level of Unseen Arcane Hunter.
WARNING: This skill is unlocked by and will serve as an upgrade to your existing Superior Stealth Attack, resulting in the loss of the skill. |
| Gluttunous Fangs of Eternal Hunger | Legendary | Your hunger remains eternal as you seek to consume any who dare enter the striking distance of your fangs. Allows the hunter to passively channel cursed energy from the mythical artifact Eternal Hunger into every strike made with melee weapons, allowing you to benefit from all its on-hit effects. Every strike made using this effect will help feed the artifact, growing the power of the Sin Curse. Significantly increases the offensive effects of the Sin Curse of Hunger. Increases restorative powers of the Sin Curse of Hunger. Every strike made with Eternal Hunger or any weapon benefitting from this skill will leave lingering curse energy for far longer, dealing continuous damage. All effects of this skill are dependent on the power of Eternal Hunger. As the Sin Curse grows, so does the requirement of your ability to keep it at bay.
WARNING: Should Eternal Hunger be lost, this skill will mutate or disappear entirely. |
| Lone Hunter of Horizon’s Edge | Legendary | Hunting is a lonely endeavor, yet one best enjoyed alone, as there is only the hunter and his prey. As a Lone Hunter, you prefer the solitude found in a good hunt, and you specialize in facing your prey alone. Allows the hunter to gain certain benefits when hunting alone, but will have no effect if you work alongside others. Significantly increases all bonuses granted by your Big Game Hunter skill when hunting alone. When Lone Hunter of Horizon’s Edge is active, all stealth-related skills are more effective. When hunting alone, Hunting Momentum is accumulated from Relentless Hunt of the Avaricious Arcane Hunter far faster, and less is lost when the hunter takes damage. As you walk down the Path of a Lone Hunter, more benefits may follow. Increases all experience gained from successful lone hunts. May you strike fear into the hearts of all who find themselves marked as the prey of the Lone Hunter of Horizon’s Edge.
WARNING: This skill is exclusive and cannot be taken alongside Huntmaster of Horizon’s Edge. |
| Huntmaster of Horizon’s Edge | Legendary | To hunt is a task for the many, as you successfully lead your hunting party to slay any prey you mark for death. As a Huntmaster, you are a hunter specialized in hunting with a team of peers, allowing them to benefit from your expertise and skills as a hunter as long as they join your Hunting Party. Allows allies part of your Hunting Party to benefit from all effects of your Mark of the Horizon-Chasing Arcane Hunter. Any damage your Hunting Party does helps build your Hunting Momentum from Relentless Hunt of the Avaricious Arcane Hunter. When facing higher-level foes, all members of your Hunting Party benefit from a lesser version of your Big Game Hunter skill. As you walk down the Path of a Huntmaster, more benefits may follow. You can have a total of 9 members in your Hunting Party (not including yourself). May your Hunting Party strike fear in the hearts of all who find themselves marked as prey by the Huntmaster of Horizon’s Edge.
WARNING: This skill is exclusive and cannot be taken alongside Lone Hunter of Horizon’s Edge. |
Skill Selected: [Lone Hunter of Horizon’s Edge (Legendary)][18]
Level 320 Class Skill Selections
| Skill Name | Skill Rarity | Skill Description |
|---|---|---|
| Entangling Arcane Vinearrow | Epic | A meeting between life and arcane, resulting in the entanglement of your foe. Allows the hunter to shoot an arrow of life energy that will sprout into vines upon hitting a foe or whenever the hunter wills it to. These vines will try to wrap themselves around your target to limit their movement, and once the target is bound, the vines shall seal themselves in place using stable arcane mana. The durability of the vines depends on Wisdom. Adds a bonus to the effectiveness of Agility, Strength, Perception, and Wisdom when using Entangling Arcane Vinearrow. |
| Arcane Clusterbomb Arrow | Epic | One explosion can easily be the beginning of many more. Allows the hunter to release an arrow that, upon impact, will explode into several explosive arcane orbs that can then be further detonated. This ability can be charged to increase the amount of arcane orbs. The maximum amount of mana the arrow can contain depends on Wisdom. Adds a bonus to the effectiveness of Agility, Strength, Perception, and Intelligence when using Arcane Clusterbomb Arrow. |
| Ceaseless Riposte of the Shadowed Hunter | Ancient | With one step ahead and a foot within the Shadow Realm, you always find an opportunity to strike. Allows the hunter to counterattack with a piercing thrust after successfully dodging a melee attack. While disengaging from this riposte, the hunter will be covered in shadows, allowing you to perform a minor vault, concealing your movements while providing defense against minor attacks. Has a low internal cooldown that’s reduced with every successful dodge. Successive strikes without taking major damage yourself deals additional damage. Adds a bonus to the effectiveness of Agility and Strength when using Ceaseless Riposte of the Shadowed Hunter. |
| Arcane Hunter’s Tracking of Horizon’s Edge | Legendary | You are a hunter willing to track your prey all the way to the edge of reality, and once you have their scent, there is no escape. Grants extreme proficiency in tracking down prey as long as you know their basic signatures, be they physical or magical ones. Makes it far easier to distinguish different tracks. Relying on your instincts, you are capable of picking up tracks and clues about your prey that others may be unable to, and while tracking, all your senses can be focused on the act. Once you have met all the conditions to properly track a foe, you will innately know their location, wherever it is. While tracking down prey, Relentless Hunt’s Hunting Momentum accumulates far faster. Bonus experience earned when slaying a tracked prey (dependent on the total time spent tracking). Adds a large bonus to the effect of Perception while tracking.
WARNING: This skill is unlocked by and will serve as an upgrade to your existing Bestial Hunter’s Tracking, resulting in the loss of the skill. |
| Event Horizon | Mythical | For a moment, you glimpse the ultimate goal of the Arcane Hunter of Horizon’s Edge. At the end of your Path, at the edge of all one seeks, you find the Event Horizon… and make it your prey. Allows the hunter to glimpse the Event Horizon, designating a target to be one with it and thus considered your new Event Horizon. Upon activating the skill, gain a glimpse of your true Event Horizon, creating a reality where only you, the horizon, and any potential prey exist. The Event Horizon encompasses all realities, inescapable and unavoidable. Only you are capable of glimpsing the Event Horizon, and what you are capable of perceiving is determined by Perception. Your arrows naturally seek toward the subject designated the Event Horizon and will always reach it should you so desire. You will always see the location of the Event Horizon once a subject has been specified. All effects that scale off distance to your target will have their effectiveness maximized when hunting the Event Horizon. The power of your soul determines the duration of Event Horizon. Your Path has led you here, but for now, a mere glimpse of the Event Horizon is all you are capable of, knowing it carries the promise of an endless domain to one day make your own. |
Skill Selected: [Event Horizon (Mythical)][19]
References
- ↑ Book 1 Chapter 9, (Blood) - Chapter 9
- ↑ Book 1 Chapter 39, (Powershot) - Chapter 39
- ↑ Book 1 Chapter 42, (Twin-Fang Style) - Chapter 42
- ↑ Book 1 Chapter 43, (Big Pig II: Steeltusk Edition) - Chapter 43
- ↑ Book 1 Chapter 59, (Stamina) - Chapter 59
- ↑ Book 1 Chapter 67, (Infused Powershot) - Chapter 67
- ↑ Book 2 Chapter 6, (Moment of Curiosity) - Chapter 79
- ↑ Book 2 Chapter 16, (Dark Attunement) - Chapter 89
- ↑ Book 2 Chapter 31, (Limit Break) - Chapter 104
- ↑ Book 2 Chapter 39, (Tutorial Rewards: Titles & Math) - Chapter 112
- ↑ Book 3 Chapter 19, (Skills & Pylons) - Chapter 156
- ↑ Book 4 Chapter 36, (The Morality of Domination) - Chapter 241
- ↑ Book 5 Chapter 45, (Treasure Hunt: Arrow Time) - Chapter 326
- ↑ Book 7, Chapter 42, (Skills, Statuses, & A Stealthy Future) - Chapter 472
- ↑ Book 8, Chapter 32, (Hunter Level 180 Skill Selection & Being Hunted) - Chapter 533
- ↑ Book 10, Chapter 74, (A Bit of Testing) - Chapter 730
- ↑ Book 12, Chapter 28, (Level 260 Class Skill Selection) - Chapter 858
- ↑ Book 13, Chapter 35, (Most Challenging Skill Selection Yet) - Chapter 941
- ↑ Chapter 1138 - Event Horizon
Sources & history
Jake's Class Skill Selections · The Primal Hunter Wiki
Source revision 8389
Adapted from Fandom. CC-BY-SA
Retrieved 2026-11-02 · Article version 1